Project:
Generalised Interaction Models
Abstract:
Popular practices with non-digital artefacts were explored in order to reveal qualities for design of interaction that allow for full body experiences, and engagement of a rich array of our senses and bodily capabilities for being-in and moving-in the world. For successful design of movement-based and bodily interaction, we have identified the importance of allowing users to connect their experiences with the artefact to the surrounding physical and social world.
Published in:
in CHI 2010 Extended Abstracts, Work-in-progress
Date:
Friday, January 1, 2010 - 00:00