Pervasive games
Mobile Augmented Reality would benefit from a well-defined repertoire of interactions. In this paper, we present the implementation and study of a candidate repertoire, in which users make gestures with the phone to manipulate virtual objects located in the world. The repertoire is characterized by two factors: it is implementable on small devices, and it is recognizable by by-standers, increasing the opportunities for social acceptance and skill transfer between users. We arrive at the suggestion through a three-step process: a gesture-collecting pre-study, repertoire design and implementation, and a final study of the recognizability, learnability and technical performance of the implemented manipulation repertoire.
Moret Gabarro, R. and Waern, A.
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Work-in-Progress Workshop at TEI 2011, Madeira, Portugal
Saturday, January 1, 2011 - 00:00